November 2, 2007

(re)inventing materiality - immaterial materiality



The meaning of a term material, according to its etymological origins, was inextricably related to its physicality, same as it is with materiality. Recent studies on cyberspace, “electronic nirvana over data lines of global networks” and technological progress lead to redefinition of “materiality”, changing the understanding of materials as physical substances into “immaterial materials”, in a virtual realm. Nowadays materials can be perceived as virtual.


There appears a dichotomy between the virtual and the material world. Despite the increasing to conversion of atoms into bits, as Nicholas Negroponte points out in Being Digital, we still need atoms interact with the bits. If Being Digital is a state of being hooked to the network with one's point of view flying through empty space, then it is Being Material that makes that connection a reality.

What follows is a question how different is embodiment in the virtual realm from the embodiment in the material realm. Merleau Ponty in his exploration in Phenomenology of Perception comes to the conclusion that the mind and body are intricately intertwined in the project of being in the world. Our vision is perspectival, our body parts determining what perspective we will obtain of the object that is the focus of our attention. . Body without consciousness is dead matter and consciousness without the body has no way to materialize itself. Thus, subjectivity is always embodied in the lived world.


However we can go in our considerations one step futher.


What determines the physicality of materials is its sensual measurment possibility, like for emample visual appearance or touch.


Nowadays technology gradually tend to invent materials, where one of it’s sensual physical characteristics is reduced, like transparentness ( transparent concrete), shapelessness, interactivity a.s.o. Integrating some of those characteristics would create materials, which are still in some way physical, but on a level of perception became immaterial. Their physical structure is fine enough to make them be perceived as invisible. Nanotechnologies enable working on the smallest possible structures, what created a wide spectrum of new possibilities. Understanding material as a structure consisting of milliards cooperating atoms and opportunities of designing them can let us omit thresholds of human perception in the sphere of feeling materiality. For instance there are enormous undiscovered possibilities while working with substances others than solids, like liquids or gases. Particularly among gases, their existance understood in a physical way, is rarely noticed- human senses does not register their physical features. Therefore repartitioning them main functions like dividing, creating barriers, isolating a.s.o. creates a huge potential for developement and evaluation of science or architecture. Ever since, there was a desire to invent materials that could be visible and invisible in the same time, or such that you can go through them. In consequence the boundaries between material and virtual realm slowly start to blur. Somewhere between reality in virtuality atoms and bites could overlap each other, physical substances could be perceived as virtual and virtual – materialized.
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